CBSE
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Class 3
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Artificial Intelligence
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By - Sayan BanerjeeCBSE-oriented computer book for Class 3 by Sayan Banerjee.
Activity-based learning approach for engaging and practical computer education.
Develops computational thinking, logical reasoning and problem-solving skills.
Incorporates learning principles inspired by NEP 2020 and NCF-SE 2023.
Features Tech Chat, Think Blink, Class Activities, Quiz Time, Recall and Tech Lab.
Includes sample test papers, practical assessments, teacher resources, e-books and animated videos.
Introduce young learners to the exciting world of computers and technology with DigiSpark AI, an engaging computer book series designed for students from Classes 1 to 8. The Class 3 book follows an activity-based learning approach that makes computer education interactive, enjoyable and meaningful. Designed for CBSE learners, it encourages students to explore computer concepts, strengthen their digital awareness and develop practical skills through engaging chapter-based activities.
The series focuses on developing Computational Thinking skills through four key components: Decomposition, Pattern Recognition, Abstract Thinking and Algorithmic Thinking. These skills help students break down problems, identify patterns, organise information and approach challenges logically. By encouraging observation, reasoning and practical application, the series supports the development of problem-solving abilities from an early stage.
Inspired by the National Education Policy (NEP) 2020, DigiSpark AI integrates essential 21st-century skills into practical learning experiences. It also draws upon the six Pramanas (means of acquiring knowledge) discussed in the National Curriculum Framework for School Education (NCF-SE) 2023: Perception, Inference, Comparison, Postulation, Non-Apprehension and Verbal Testimony. These approaches encourage students to observe, compare, reason and analyse information, helping them develop a deeper understanding of concepts.
The Course Book includes a variety of engaging learning features to support classroom teaching and independent revision. Learning Objectives establish clear goals for each chapter, while Tech Chat introduces topics through relatable, cartoon-based real-life situations. Think Blink encourages students to connect prior knowledge with new concepts, and Class Activity provides opportunities for hands-on learning. Quiz Time helps assess understanding, while Recall presents important concepts in concise, point-wise summaries for effective revision.
The Tech Lab section offers practical activities designed to strengthen computer skills and encourage the application of knowledge. Sample Test Papers support comprehensive assessment, while Practical Assessment includes project-based problems that evaluate students’ ability to apply concepts in practical situations. Teacher’s Notes provide useful guidance for educators, and the Annexure offers supplementary information to enrich computer knowledge and life skills.
Additional support is available through the Teacher’s Resource Book, which includes lesson plans and detailed solutions to questions. Online learning resources, including e-books and animated videos based on the textbook, further enhance understanding and make the learning experience more interactive.
DigiSpark AI is a valuable learning resource for Class 3 students, combining foundational computer education, computational thinking, practical activities and essential 21st-century skills to encourage confident and meaningful learning.
Activity-Based Learning: Chapter-wise activities encourage students to explore computer concepts and apply their knowledge through practical tasks.
Learning Objectives: Clearly defined goals help students understand the expected learning outcomes of each chapter.
Tech Chat: Cartoon-based, real-life situations introduce topics in an engaging and relatable manner.
Think Blink: Thought-provoking questions activate prior knowledge and encourage curiosity.
Class Activity and Quiz Time: Interactive exercises and chapter-based questions reinforce learning and assess understanding.
Recall: Concise, point-wise chapter summaries help students revise important concepts efficiently.
Tech Lab: Practical exercises strengthen computer skills and promote hands-on learning.
Computational Thinking: Develops Decomposition, Pattern Recognition, Abstract Thinking and Algorithmic Thinking to build logical reasoning and problem-solving abilities.
NEP 2020 and NCF-SE 2023 Inspired Learning: Integrates essential 21st-century skills and knowledge-acquisition approaches into learning activities.
Assessment Resources: Sample Test Papers and Practical Assessment support the evaluation of conceptual understanding and practical application.
Teacher Support: Teacher’s Notes and a Teacher’s Resource Book with lesson plans and detailed solutions assist educators with lesson planning and classroom teaching.
Online Learning Support: E-books and animated videos reinforce concepts and provide additional learning opportunities.
Annexure: Supplementary content enriches computer knowledge and life skills.
Author: Sayan Banerjee
Board: CBSE
Class: 3
Subject: Computer Science / Computer Studies
Make the description more conciseAdd a stronger parent-focused value statement
| Category | Course Book |
| Format | Digital Book |
| Type | Course Book |
| No. of pages | 1 |